9 papers
LIMMT: Less is More for Motion Tracking
Yu Guan, Zekun Qi, Chenghuai Lin +7
We argue that high-quality motion data can steer tracking policies toward better optimization trajectories early in training. In this work, we introduce LIMMT (Less Is More for Mot…
Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Tracking
Zekun Qi, Xuchuan Chen, Dairu Liu +10
We introduce Humanoid-GPT, a GPT-style Transformer with causal attention trained on a billion-scale motion corpus for whole-body control. Unlike prior shallow MLP trackers constrai…
Collision-Free Humanoid Traversal in Cluttered Indoor Scenes
Han Xue, Sikai Liang, Zhikai Zhang +7
We study the problem of collision-free humanoid traversal in cluttered indoor scenes, such as hurdling over objects scattered on the floor, crouching under low-hanging obstacles, o…
Unleashing Humanoid Reaching Potential via Real-world-Ready Skill Space
Zhikai Zhang, Chao Chen, Han Xue +6
Humans possess a large reachable space in the 3D world, enabling interaction with objects at varying heights and distances. However, realizing such large-space reaching on humanoid…
Track Any Motions under Any Disturbances
Zhikai Zhang, Jun Guo, Chao Chen +10
A foundational humanoid motion tracker is expected to be able to track diverse, highly dynamic, and contact-rich motions. More importantly, it needs to operate stably in real-world…
FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real
Weiheng Liu, Yuxuan Wan, Jilong Wang +7
Generalizable object fetching in cluttered scenes remains a fundamental and application-critical challenge in embodied AI. Closely packed objects cause inevitable occlusions, makin…