activity
20242026
collaborators

6 papers

cs.GR2026

3DSS: 3D Surface Splatting for Inverse Rendering

Mae Younes, Adnane Boukhayma

We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is th…

cs.CV2025

GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars

Kelian Baert, Mae Younes, Francois Bourel +2

Recent advancements in Gaussian Splatting have enabled increasingly accurate reconstruction of photorealistic head avatars, opening the door to numerous applications in visual effe…

cs.GR2025

TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splatting

Mae Younes, Adnane Boukhayma

Gaussian Splatting have demonstrated remarkable novel view synthesis performance at high rendering frame rates. Optimization-based inverse rendering within complex capture scenario…

cs.GR2025

Anti-Aliased 2D Gaussian Splatting

Mae Younes, Adnane Boukhayma

2D Gaussian Splatting (2DGS) has recently emerged as a promising method for novel view synthesis and surface reconstruction, offering better view-consistency and geometric accuracy…

cs.CV2025

Sparfels: Fast Reconstruction from Sparse Unposed Imagery

Shubhendu Jena, Amine Ouasfi, Mae Younes +1

We present a method for Sparse view reconstruction with surface element splatting that runs within 3 minutes on a consumer grade GPU. While few methods address sparse radiance fiel…

cs.CV2024

SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization

Mae Younes, Amine Ouasfi, Adnane Boukhayma

We present a novel approach for recovering 3D shape and view dependent appearance from a few colored images, enabling efficient 3D reconstruction and novel view synthesis. Our meth…