4 papers · 1 filter
Co-design Gym: A Unified Benchmark for Embodiment-Policy Co-optimization
Aviraj Newatia, Yordan Tsvetkov, Leonard Pleiss +2
Finding an optimal behaviour policy within a given environment is a widely studied problem in domains as diverse as games, robotics, energy infrastructure, communication networks,…
Synthetic Monitoring Environments for Reinforcement Learning
Leonard Pleiss, Carolin Schmidt, Maximilian Schiffer
Reinforcement Learning (RL) lacks benchmarks that enable precise, white-box diagnostics of agent behavior. Current environments often entangle complexity factors and lack ground-tr…
Target-Aligned Reinforcement Learning
Leonard S. Pleiss, James Harrison, Maximilian Schiffer
Many value-based deep reinforcement learning algorithms rely on target networks - lagged copies of the online network - to stabilize training. While effective, this mechanism intro…
Reliability-Adjusted Prioritized Experience Replay
Leonard S. Pleiss, Tobias Sutter, Maximilian Schiffer
Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buf…