activity
20232025
most citedDragD3D: Realistic Mesh Editing with Rigidity Control Driven by 2D Diffusion Priors

1 citations · 1 across the 5 of their papers we have counts for

collaborators

6 papers

cs.CV2025

FACT-GS: Frequency-Aligned Complexity-Aware Texture Reparameterization for 2D Gaussian Splatting

Tianhao Xie, Linlian Jiang, Xinxin Zuo +2

Realistic scene appearance modeling has advanced rapidly with Gaussian Splatting, which enables real-time, high-quality rendering. Recent advances introduced per-primitive textures…

cs.CV2025

End-to-End Fine-Tuning of 3D Texture Generation using Differentiable Rewards

AmirHossein Zamani, Tianhao Xie, Amir G. Aghdam +2

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challen…

cs.CV2024

Towards motion from video diffusion models

Paul Janson, Tiberiu Popa, Eugene Belilovsky

Text-conditioned video diffusion models have emerged as a powerful tool in the realm of video generation and editing. But their ability to capture the nuances of human movement rem…

cs.CV2024

Sketch-guided Cage-based 3D Gaussian Splatting Deformation

Tianhao Xie, Noam Aigerman, Eugene Belilovsky +1

3D Gaussian Splatting (GS) is one of the most promising novel 3D representations that has received great interest in computer graphics and computer vision. While various systems ha…

cs.CV2024

Temporally Consistent Object Editing in Videos using Extended Attention

AmirHossein Zamani, Amir G. Aghdam, Tiberiu Popa +1

Image generation and editing have seen a great deal of advancements with the rise of large-scale diffusion models that allow user control of different modalities such as text, mask…

cs.GR2023★ 1 cited

DragD3D: Realistic Mesh Editing with Rigidity Control Driven by 2D Diffusion Priors

Tianhao Xie, Eugene Belilovsky, Sudhir Mudur +1

Direct mesh editing and deformation are key components in the geometric modeling and animation pipeline. Mesh editing methods are typically framed as optimization problems combinin…