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20232026
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5 papers · 1 filter

cs.CV2026

SURE: Semi-dense Uncertainty-REfined Feature Matching

Sicheng Li, Zaiwang Gu, Jie Zhang +3

Establishing reliable image correspondences is essential for many robotic vision problems. However, existing methods often struggle in challenging scenarios with large viewpoint ch…

cs.CV2025

GSCodec Studio: A Modular Framework for Gaussian Splat Compression

Sicheng Li, Chengzhen Wu, Hao Li +3

3D Gaussian Splatting and its extension to 4D dynamic scenes enable photorealistic, real-time rendering from real-world captures, positioning Gaussian Splats (GS) as a promising fo…

cs.CV2025

GIFStream: 4D Gaussian-based Immersive Video with Feature Stream

Hao Li, Sicheng Li, Xiang Gao +3

Immersive video offers a 6-Dof-free viewing experience, potentially playing a key role in future video technology. Recently, 4D Gaussian Splatting has gained attention as an effect…

cs.CV2024

NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representation

Sicheng Li, Hao Li, Yiyi Liao +1

The emergence of Neural Radiance Fields (NeRF) has greatly impacted 3D scene modeling and novel-view synthesis. As a kind of visual media for 3D scene representation, compression w…

cs.CV2023

DORec: Decomposed Object Reconstruction and Segmentation Utilizing 2D Self-Supervised Features

Jun Wu, Sicheng Li, Sihui Ji +4

Recovering 3D geometry and textures of individual objects is crucial for many robotics applications, such as manipulation, pose estimation, and autonomous driving. However, decompo…