1 citations · 1 across the 6 of their papers we have counts for
5 papers · 1 filter
The PokeAgent Challenge: Competitive and Long-Context Learning at Scale
Seth Karten, Jake Grigsby, Tersoo Upaa +28
We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environm…
VLM Q-Learning: Aligning Vision-Language Models for Interactive Decision-Making
Jake Grigsby, Yuke Zhu, Michael Ryoo +1
Recent research looks to harness the general knowledge and reasoning of large language models (LLMs) into agents that accomplish user-specified goals in interactive environments. V…
Human-Level Competitive Pokémon via Scalable Offline Reinforcement Learning with Transformers
Jake Grigsby, Yuqi Xie, Justin Sasek +2
Competitive Pokémon Singles (CPS) is a popular strategy game where players learn to exploit their opponent based on imperfect information in battles that can last more than one hun…
AMAGO-2: Breaking the Multi-Task Barrier in Meta-Reinforcement Learning with Transformers
Jake Grigsby, Justin Sasek, Samyak Parajuli +3
Language models trained on diverse datasets unlock generalization by in-context learning. Reinforcement Learning (RL) policies can achieve a similar effect by meta-learning within…
Cross-Episodic Curriculum for Transformer Agents
Lucy Xiaoyang Shi, Yunfan Jiang, Jake Grigsby +2
We present a new algorithm, Cross-Episodic Curriculum (CEC), to boost the learning efficiency and generalization of Transformer agents. Central to CEC is the placement of cross-epi…