4 papers
Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras
Hanzhang Tu, Zhanfeng Liao, Wei Min +2
Live free-viewpoint visualization of real humans is critical for immersive communication and interactive digital experiences. Existing methods either rely on computationally expens…
HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis
Lingwei Dang, Juntong Li, Zonghan Li +5
Hand-Object Interaction (HOI) synthesis is a cornerstone for animation production and embodied AI. Despite the strong priors of video foundation models, multi-view consistent HOI s…
PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photograph
Zhenhao Zhang, Jiajun Zhang, Wei Min +1
Hand-object interaction (HOI) is a fundamental human behavior with broad applications in AR/VR, digital humans, and embodied interaction. Existing methods typically require predefi…
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
Lingwei Dang, Ruizhi Shao, Hongwen Zhang +3
Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and…