2 papers
cs.CV2026
Point-Based 3D Reconstruction from Sparse Views under Known Illumination
Magnus Kaufmann Gjerde, Joakim Bruslund Haurum, Jeppe Revall Frisvad +3
Sparse view 3D reconstruction is commonly addressed with neural implicit surfaces or dense point-based representations such as Gaussian splatting. Surface-aware splatting methods i…
cs.CV2025
Generating Synthetic Stereo Datasets using 3D Gaussian Splatting and Expert Knowledge Transfer
Filip Slezak, Magnus K. Gjerde, Joakim B. Haurum +3
In this paper, we introduce a 3D Gaussian Splatting (3DGS)-based pipeline for stereo dataset generation, offering an efficient alternative to Neural Radiance Fields (NeRF)-based me…