activity
20242026
most citedGrounded 3D-LLM with Referent Tokens

1 citations · 1 across the 11 of their papers we have counts for

collaborators

13 papers

cs.RO2026

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Jiaming Zhou, Qihang Zhang, Gangwei Xu +9

Zero-shot cross-task generalization, where a policy must execute manipulation tasks never seen during training, remains a central challenge in robot learning. In large language mod…

cs.RO2026

Native Video-Action Pretraining for Generalizable Robot Control

Qihang Zhang, Lin Li, Luyao Zhang +26

The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation i…

cs.CV2026

RepWAM: World Action Modeling with Representation Visual-Action Tokenizers

Junke Wang, Qihang Zhang, Shuai Yang +5

This work presents RepWAM, a representation-centric world action model (WAM) built on representation visual-action tokenizers. Existing WAMs typically inherit reconstruction-orient…

cs.AI2026

A Progressive Training Strategy for Embodied Vision-Language Models to Mitigate Spatio-Temporal Hallucinations

Xiaoda Yang, Shuai Yang, Can Wang +9

Vision-Language Models (VLMs) have made significant strides in static image understanding but continue to face critical hurdles in spatiotemporal reasoning. A major bottleneck is "…

cs.RO2026

RoboInter: A Holistic Intermediate Representation Suite Towards Robotic Manipulation

Hao Li, Ziqin Wang, Zi-han Ding +9

Advances in large vision-language models (VLMs) have stimulated growing interest in vision-language-action (VLA) systems for robot manipulation. However, existing manipulation data…

cs.RO2025

InstructVLA: Vision-Language-Action Instruction Tuning from Understanding to Manipulation

Shuai Yang, Hao Li, Bin Wang +7

To operate effectively in the real world, robots should integrate multimodal reasoning with precise action generation. However, existing vision-language-action (VLA) models often s…

cs.RO2025

GENMANIP: LLM-driven Simulation for Generalizable Instruction-Following Manipulation

Ning Gao, Yilun Chen, Shuai Yang +7

Robotic manipulation in real-world settings remains challenging, especially regarding robust generalization. Existing simulation platforms lack sufficient support for exploring how…

cs.CV2025

Video World Models with Long-term Spatial Memory

Tong Wu, Shuai Yang, Ryan Po +4

Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal…

cs.RO2025

CronusVLA: Towards Efficient and Robust Manipulation via Multi-Frame Vision-Language-Action Modeling

Hao Li, Shuai Yang, Yilun Chen +8

Recent vision-language-action (VLA) models built on pretrained vision-language models (VLMs) have demonstrated strong performance in robotic manipulation. However, these models rem…

cs.CV2025

OmniCam: Unified Multimodal Video Generation via Camera Control

Xiaoda Yang, Jiayang Xu, Kaixuan Luan +9

Camera control, which achieves diverse visual effects by changing camera position and pose, has attracted widespread attention. However, existing methods face challenges such as co…

cs.CV2024

Imagine360: Immersive 360 Video Generation from Perspective Anchor

Jing Tan, Shuai Yang, Tong Wu +4

videos offer a hyper-immersive experience that allows the viewers to explore a dynamic scene from full 360 degrees. To achieve more user-friendly and personalized conte…

cs.CV2024

MMScan: A Multi-Modal 3D Scene Dataset with Hierarchical Grounded Language Annotations

Ruiyuan Lyu, Jingli Lin, Tai Wang +8

With the emergence of LLMs and their integration with other data modalities, multi-modal 3D perception attracts more attention due to its connectivity to the physical world and mak…

cs.CV2024★ 1 cited

Grounded 3D-LLM with Referent Tokens

Yilun Chen, Shuai Yang, Haifeng Huang +5

Prior studies on 3D scene understanding have primarily developed specialized models for specific tasks or required task-specific fine-tuning. In this study, we propose Grounded 3D-…