Showing 2026 · cs.CVShow all
3 papers · 2 filters
cs.CV2026
RIGen: Beyond Action Following with Reciprocal Interaction in Generative Gameplay
Mengfei Li, Yi Zhang, Xingtong Ge +8
Generative gameplay requires more than immediate responses to player actions.Actions should have persistent consequences, while the generated world should act according to its own…
cs.CV2026
Salt++: Context-Aligned Post-Training for Few-Step Streaming Multimodal Generation
Xingtong Ge, Yutong Wang, Lunjie Zhu +7
Few-step streaming audio--video generation requires both causal modeling and step distillation, yet standard training recipes face two context-related challenges. Teacher forcing p…
cs.CV2026
Salt: Self-Consistent Distribution Matching with Cache-Aware Training for Fast Video Generation
Xingtong Ge, Yi Zhang, Yushi Huang +6
Distilling video generation models to extremely low inference budgets (e.g., 2--4 NFEs) is crucial for real-time deployment, yet remains challenging. Trajectory-style consistency d…