collaborators

6 papers

cs.CV2026

AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization

Yu Li, Menghan Xia, Gongye Liu +8

Despite being a pivotal frontier, interactive world modeling remains underexplored in terms of the versatile controllability required by practical scenarios. To bridge this gap, we…

cs.GR2026

Velocity-Space 3D Asset Editing

Hao Liu, Yuxuan Lin, Jingfeng Guo +4

Editing a 3D asset locally, modifying a target region while preserving the rest, is a fundamental requirement of native 3D editing. Existing methods enforce locality through mechan…

cs.CL2025

Step-DeepResearch Technical Report

Chen Hu, Haikuo Du, Heng Wang +64

As LLMs shift toward autonomous agents, Deep Research has emerged as a pivotal metric. However, existing academic benchmarks like BrowseComp often fail to meet real-world demands f…

cs.CV2025

AdaViewPlanner: Adapting Video Diffusion Models for Viewpoint Planning in 4D Scenes

Yu Li, Menghan Xia, Gongye Liu +7

Recent Text-to-Video (T2V) models have demonstrated powerful capability in visual simulation of real-world geometry and physical laws, indicating its potential as implicit world mo…

cs.CV2025

Zero-P-to-3: Zero-Shot Partial-View Images to 3D Object

Yuxuan Lin, Ruihang Chu, Zhenyu Chen +9

Generative 3D reconstruction shows strong potential in incomplete observations. While sparse-view and single-image reconstruction are well-researched, partial observation remains u…

cs.GR2025

ProReflow: Progressive Reflow with Decomposed Velocity

Lei Ke, Haohang Xu, Xuefei Ning +7

Diffusion models have achieved significant progress in both image and video generation while still suffering from huge computation costs. As an effective solution, flow matching ai…