activity
20242026
collaborators

5 papers

cs.GR2026

ExMesh++: From Multi-View Images to Relightable UV-PBR Mesh Assets via Topology-Adaptive Reconstruction and Decomposition

Chuanjin Fan, Lifan Wu, Wenjie Chang +3

Multi-view reconstruction extends beyond surface recovery to editable and relightable mesh assets. Such assets require well-formed topology, valid UV parameterization, and explicit…

cs.CV2026

TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction

Chuanjin Fan, Wenjie Chang, Bohao Liao +3

3D Gaussian Splatting has achieved remarkable success in novel view synthesis. However, extracting high-fidelity surfaces directly from 3DGS remains challenging due to its discrete…

cs.CV2026

ExMesh: EXplicit Mesh Reconstruction with Topology Adaptation

Chuanjin Fan, Lifan Wu, Wenjie Chang +3

Reconstructing surface meshes from multi-view images has remained a core challenge in recent years. Most existing methods, whether implicit or explicit, depend on intermediate repr…

cs.GR2025

MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting

Hanzhi Chang, Ruijie Zhu, Wenjie Chang +5

Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the…

cs.CV2024

CUBE360: Learning Cubic Field Representation for Monocular 360 Depth Estimation for Virtual Reality

Wenjie Chang, Hao Ai, Tianzhu Zhang +1

Panoramic images provide comprehensive scene information and are suitable for VR applications. Obtaining corresponding depth maps is essential for achieving immersive and interacti…