4 papers · 1 filter
EfficientTDMPC: Improved MPC Objectives for Sample-Efficient Continuous Control
Thomas Evers, Cristian Meo, Wendelin Bohmer +2
We introduce EfficientTDMPC, a sample-efficient model-based reinforcement learning method for continuous control built on the TD-MPC family of algorithms. Central to this family is…
AlphaExploitem: Going Beyond the Nash Equilibrium in Poker by Learning to Exploit Suboptimal Play
Vlad Murgoci, Matthijs Spaan, Yaniv Oren
Poker is an imperfect information game that has served as a long-standing benchmark for decision-making under uncertainty. To maximize utility beyond the Nash equilibrium, an agent…
Particle Monte Carlo Tree Search
Yaniv Oren, Viliam Vadocz, Joery A. de Vries +3
Monte Carlo Tree Search (MCTS) is a widely used approach for policy improvement and action selection in Reinforcement Learning. Due to its sequential and deterministic nature, prin…
VariBASed: Variational Bayes-Adaptive Sequential Monte-Carlo Planning for Deep Reinforcement Learning
Joery A. de Vries, Jinke He, Yaniv Oren +3
Optimally trading-off exploration and exploitation is the holy grail of reinforcement learning as it promises maximal data-efficiency for solving any task. Bayes-optimal agents ach…