2 citations · 2 across the 2 of their papers we have counts for
2 papers
cs.CV2026
B-Seg: Camera-Free, Training-Free 3DGS Segmentation via Analytic EIG and Beta-Bernoulli Bayesian Updates
Hiromichi Kamata, Samuel Arthur Munro, Fuminori Homma
Interactive 3D Gaussian Splatting (3DGS) segmentation is essential for real-time editing of pre-reconstructed assets in film and game production. However, existing methods rely on…
cs.CV2025★ 2 cited
Co-Speech Gesture and Facial Expression Generation for Non-Photorealistic 3D Characters
Taisei Omine, Naoyuki Kawabata, Fuminori Homma
With the advancement of conversational AI, research on bodily expressions, including gestures and facial expressions, has also progressed. However, many existing studies focus on p…