6 papers
AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimation
Chen Si, Yulin Liu, Bo Ai +4
We present AnyHand, a large-scale synthetic dataset designed to advance the state of the art in 3D hand pose estimation. While recent works with foundation approaches have shown th…
UI-Venus-1.5 Technical Report
Venus Team, Changlong Gao, Zhangxuan Gu +24
GUI agents have emerged as a powerful paradigm for automating interactions in digital environments, yet achieving both broad generality and consistently strong task performance rem…
Scaling Cross-Embodiment World Models for Dexterous Manipulation
Zihao He, Bo Ai, Tongzhou Mu +6
Cross-embodiment learning seeks to build generalist robots that learn from and operate across diverse morphologies, but differences in kinematics and action spaces hinder data shar…
Learning Adaptive Dexterous Grasping from Single Demonstrations
Liangzhi Shi, Yulin Liu, Lingqi Zeng +3
How can robots learn dexterous grasping skills efficiently and apply them adaptively based on user instructions? This work tackles two key challenges: efficient skill acquisition f…
ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI
Stone Tao, Fanbo Xiang, Arth Shukla +20
Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks an…
3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation
Hansheng Chen, Bokui Shen, Yulin Liu +7
Multi-view image diffusion models have significantly advanced open-domain 3D object generation. However, most existing models rely on 2D network architectures that lack inherent 3D…