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20242026
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cs.CV2026

Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh Generation

Zhen Zhou, Jian Liu, Biwen Lei +10

Reinforcement learning (RL) has demonstrated remarkable success in text and image generation, yet its potential in 3D generation remains largely unexplored. Existing attempts typic…

cs.CV2025

QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models

Jian Liu, Chunshi Wang, Song Guo +9

The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating t…

cs.CV2025

Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization

Jingfeng Guo, Jian Liu, Jinnan Chen +9

We introduce Auto-Connect, a novel approach for automatic rigging that explicitly preserves skeletal connectivity through a connectivity-preserving tokenization scheme. Unlike prev…

cs.CV2025

Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuning

Jian Liu, Jing Xu, Song Guo +10

Existing pretrained models for 3D mesh generation often suffer from data biases and produce low-quality results, while global reinforcement learning (RL) methods rely on object-lev…

cs.CV2024

Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation

Xianghui Yang, Huiwen Shi, Bowen Zhang +20

While 3D generative models have greatly improved artists' workflows, the existing diffusion models for 3D generation suffer from slow generation and poor generalization. To address…