collaborators

8 papers

cs.CV2026

Scenix: Sparse-View 3D Scene Reconstruction via Executable Scene Programs

Kai Li, Lutao Jiang, Zhenyang Li +10

Synthesizing a structured and editable 3D indoor scene from a few uncalibrated RGB views requires more than generating high-quality individual assets: a system must infer the room…

cs.CV2026

Interact3D: Compositional 3D Generation of Interactive Objects

Hui Shan, Keyang Luo, Ming Li +4

Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly u…

cs.CV2026

SAP: Segment Any 4K Panorama

Lutao Jiang, Zidong Cao, Weikai Chen +14

Promptable instance segmentation is widely adopted in embodied and AR systems, yet the performance of foundation models trained on perspective imagery often degrades on 360° panor…

cs.CV2026

CanoVerse: 3D Object Scalable Canonicalization and Dataset for Generation and Pose

Li Jin, Yuchen Yang, Weikai Chen +11

3D learning systems implicitly assume that objects occupy a coherent reference frame. Nonetheless, in practice, every asset arrives with an arbitrary global rotation, and models ar…

cs.CV2026

CoSMo3D: Open-World Promptable 3D Semantic Part Segmentation through LLM-Guided Canonical Spatial Modeling

Li Jin, Weikai Chen, Yujie Wang +7

Open-world promptable 3D semantic segmentation remains brittle as semantics are inferred in the input sensor coordinates. Yet, humans, in contrast, interpret parts via functional r…

cs.CV2025

CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generation

Chenyu Liu, Hongze Chen, Jingzhi Bao +7

Despite major advances brought by diffusion-based models, current 3D texture generation systems remain hindered by cross-view inconsistency -- textures that appear convincing from…