4 papers
UniSHARP: Universal Sharp Monocular View Synthesis
Meixi Song, Dizhe Zhang, Hao Ren +4
In this work, we focus on extending SHARP, the popular photorealistic view synthesis method, for universal monocular rendering across a continuum of camera systems, from convention…
NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results
Shuhong Liu, Chenyu Bao, Ziteng Cui +103
This paper presents a comprehensive review of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge, detailing the proposed methods and results. The challenge seeks to…
Depth Any Panoramas: A Foundation Model for Panoramic Depth Estimation
Xin Lin, Meixi Song, Dizhe Zhang +6
In this work, we present a panoramic metric depth foundation model that generalizes across diverse scene distances. We explore a data-in-the-loop paradigm from the view of both dat…
DGS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction
Meixi Song, Xin Lin, Dizhe Zhang +4
Recent advances in 3D Gaussian Splatting (3DGS) enable real-time, high-fidelity novel view synthesis (NVS) with explicit 3D representations. However, performance degradation and in…