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cs.CV2026
4DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors
Haitao Huang, Shenghao Zhao, Boyuan Tian +7
This paper addresses the challenges of dynamic scene synthesis from sparse-view videos. Existing methods employ geometric priors, adaptive optimization, or density-control strategi…
cs.CV2026
FluSplat: Sparse-View 3D Editing without Test-Time Optimization
Haitao Huang, Shin-Fang Chng, Huangying Zhan +2
Recent advances in text-guided image editing and 3D Gaussian Splatting (3DGS) have enabled high-quality 3D scene manipulation. However, existing pipelines rely on iterative edit-an…