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cs.CV2026
PruneGround: Plug-and-play Spatial Pruning for 3D Visual Grounding
Duc Cao Dinh, Khai Le-Duc, Florent Draye +4
3D Visual Grounding (3DVG) aims to localize target objects in 3D scenes given natural language descriptions. Existing approaches typically perform reasoning over the entire scene,…
cs.CV2025
ProPhy: Progressive Physical Alignment for Dynamic World Simulation
Zijun Wang, Panwen Hu, Jing Wang +7
Recent advances in video generation have shown remarkable potential for constructing world simulators. However, current models still struggle to produce physically consistent resul…
cs.CV2024
AtomThink: Multimodal Slow Thinking with Atomic Step Reasoning
Kun Xiang, Zhili Liu, Terry Jingchen Zhang +12
In this paper, we address the challenging task of multimodal reasoning by incorporating the notion of ``slow thinking'' into multimodal large language models (MLLMs). Our core idea…