activity
20222025
most citedSerious Games in Digital Gaming: A Comprehensive Review of Applications, Game Engines and Advancements

28 citations · 42 across the 8 of their papers we have counts for

collaborators

9 papers

cs.HC2025

E-polis: Gamifying Sociological Surveys through Serious Games -- A Data Analysis Approach Applied to Multiple-Choice Question Responses Datasets

Alexandros Gazis, Eleftheria Katsiri

E-polis is a serious digital game designed to gamify sociological surveys studying young people's political opinions. In this platform game, players navigate a digital world, encou…

cs.MA2025

Knowledge representation and scalable abstract reasoning for simulated democracy in Unity

Eleftheria Katsiri, Alexandros Gazis, Angelos Protopapas

We present a novel form of scalable knowledge representation about agents in a simulated democracy, e-polis, where real users respond to social challenges associated with democrati…

cs.CY2024★ 1 cited

Federated Anomaly Detection for Early-Stage Diagnosis of Autism Spectrum Disorders using Serious Game Data

Nikolaos Pavlidis, Vasileios Perifanis, Eleni Briola +4

Early identification of Autism Spectrum Disorder (ASD) is considered critical for effective intervention to mitigate emotional, financial and societal burdens. Although ASD belongs…

cs.DC2024★ 4 cited

Streamline Intelligent Crowd Monitoring with IoT Cloud Computing Middleware

Alexandros Gazis, Eleftheria Katsiri

This article introduces a novel middleware that utilizes cost-effective, low-power computing devices like Raspberry Pi to analyze data from wireless sensor networks (WSNs). It is d…

cs.CY2023★ 1 cited

E-polis: A serious game for the gamification of sociological surveys

Alexandros Gazis, Eleftheria Katsiri

E-polis is a multi-platform serious game that gamifies a sociological survey for studying young people's opinions regarding their ideal society. The gameplay is based on a user nav…

cs.SE2023★ 28 cited

Serious Games in Digital Gaming: A Comprehensive Review of Applications, Game Engines and Advancements

Alexandros Gazis, Eleftheria Katsiri

Serious games are defined as applied games that focus on the gamification of an experience (e.g., learning and training activities) and are not strictly for entertainment purposes.…

cs.DC2022★ 6 cited

A Blockchain Cloud Computing Middleware for Academic Manuscript Submission

Alexandros Gazis, Giorgos Anagnostakis, Stavros Kourmpetis +1

One of the most important tasks in scientific publishing is the articles' evaluation via the editorial board and the reviewers' community. Additionally, in scientific publishing gr…

cs.SE2022

A Method for Counting, Tracking and Monitoring of Visitors with RFID sensors

Alexandros Gazis, Konstantinos Stamatis, Eleftheria Katsiri

This publication presents a method responsible for counting tracking and monitoring visitors inside a building. The site examined is Manos Hatzidakis' House, situated in Xanthi. Sp…

cs.DC2022★ 2 cited

Crowd tracking and monitoring middleware via Map-Reduce

Alexandros Gazis, Eleftheria Katsiri

This paper presents the design, implementation, and operation of a novel distributed fault-tolerant middleware. It uses interconnected WSNs that implement the Map-Reduce paradigm,…