23 citations · 25 across the 8 of their papers we have counts for
4 papers · 1 filter
ARM: Appearance Reconstruction Model for Relightable 3D Generation
Xiang Feng, Chang Yu, Zoubin Bi +6
Recent image-to-3D reconstruction models have greatly advanced geometry generation, but they still struggle to faithfully generate realistic appearance. To address this, we introdu…
GS^3: Efficient Relighting with Triple Gaussian Splatting
Zoubin Bi, Yixin Zeng, Chong Zeng +4
We present a spatial and angular Gaussian based representation and a triple splatting process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-l…
ElastoGen: 4D Generative Elastodynamics
Yutao Feng, Yintong Shang, Xiang Feng +7
We present ElastoGen, a knowledge-driven AI model that generates physically accurate 4D elastodynamics. Unlike deep models that learn from video- or image-based observations, Elast…
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
Yutao Feng, Xiang Feng, Yintong Shang +8
We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructe…