activity
20222026
collaborators
Showing 2026Show all

5 papers · 1 filter

cs.RO2026

T-WLA: Bridging Slow Vision and Fast Touch

Kaichen Zhou, Yuzhen Chen, Hannah Yao +14

In contact-rich manipulation, contact conditions can change before a visual policy updates its action plan. Recomputing the plan through the visual policy adds latency, while tacti…

cs.CV2026

Matisse: Evidence-Space Reasoning for Active 3D Reconstruction

Xihang Yu, Kaichen Zhou, Lorenzo Shaikewitz +4

How can a 3D reconstruction system acquire and retain useful information to understand the geometry of a scene from partial views under a limited computation budget? Existing activ…

cs.CV2026

Hydra++: Real-Time Hierarchical 3D Scene Graph Construction With Object-Level Shape Estimation

Hyungtae Lim, Nathan Hughes, Xihang Yu +5

3D scene graphs provide a hierarchical abstraction of environments by encoding spatial entities, such as objects and places, and their relationships. However, existing scene graph…

cs.RO2026

UniTac: A Unified Multimodal Model for Cross-Sensor Tactile Understanding and Generation

Jiahang Tu, Fengyu Yang, Chenyang Ma +8

Unified multimodal models (UMMs) have shown great promise in integrating understanding and generation across diverse modalities. However, existing research rarely extends this para…

cs.CV2026

Picasso: Holistic Scene Reconstruction with Physics-Constrained Sampling

Xihang Yu, Rajat Talak, Lorenzo Shaikewitz +1

In the presence of occlusions and measurement noise, geometrically accurate scene reconstructions -- which fit the sensor data -- can still be physically incorrect. For instance, w…