activity
20142018
most citedPlaying Modeling Games in the Science Classroom: The Case for Disciplinary Integration

19 citations · 37 across the 5 of their papers we have counts for

collaborators

5 papers

physics.ed-ph2018

Toward a Phenomenology of Computational Thinking in STEM Education

Pratim Sengupta, Amanda Dickes, Amy Farris

In this chapter, we argue for an epistemological shift from viewing coding and computational thinking as mastery over computational logic and symbolic forms, to viewing them as a m…

physics.ed-ph2016

Public Computation & Boundary Play

Pratim Sengupta, Marie-Claire Shanahan

In this paper, we introduce 'public computation' as a genre of learning environments that can be used to radically broaden public participation in authentic, computation-enabled ST…

physics.ed-ph2016

Integrating Agent-based Programming with Elementary Science: The Role of Sociomathematical Norms

Amanda Dickes, Amy Farris, Pratim Sengupta

How can elementary grade teachers integrate programming and computational thinking with the science curriculum? To answer this question, we present results from a long-term, design…

physics.ed-ph201619 cited

Playing Modeling Games in the Science Classroom: The Case for Disciplinary Integration

Pratim Sengupta, Doug Clark

We extend the theory of disciplinary integration of games for science education beyond the virtual world of games, and identify two key themes of a practice-based theoretical commi…

physics.ed-ph201418 cited

Perspectival Computational Thinking for Learning Physics: A Case Study of Collaborative Agent-based Modeling

Amy Voss Farris, Pratim Sengupta

We examine the process through which computational thinking develops in a perspectival fashion as two middle school students collaborate with each other in order to develop computa…