19 citations · 37 across the 5 of their papers we have counts for
5 papers
Toward a Phenomenology of Computational Thinking in STEM Education
Pratim Sengupta, Amanda Dickes, Amy Farris
In this chapter, we argue for an epistemological shift from viewing coding and computational thinking as mastery over computational logic and symbolic forms, to viewing them as a m…
Public Computation & Boundary Play
Pratim Sengupta, Marie-Claire Shanahan
In this paper, we introduce 'public computation' as a genre of learning environments that can be used to radically broaden public participation in authentic, computation-enabled ST…
Integrating Agent-based Programming with Elementary Science: The Role of Sociomathematical Norms
Amanda Dickes, Amy Farris, Pratim Sengupta
How can elementary grade teachers integrate programming and computational thinking with the science curriculum? To answer this question, we present results from a long-term, design…
Playing Modeling Games in the Science Classroom: The Case for Disciplinary Integration
Pratim Sengupta, Doug Clark
We extend the theory of disciplinary integration of games for science education beyond the virtual world of games, and identify two key themes of a practice-based theoretical commi…
Perspectival Computational Thinking for Learning Physics: A Case Study of Collaborative Agent-based Modeling
Amy Voss Farris, Pratim Sengupta
We examine the process through which computational thinking develops in a perspectival fashion as two middle school students collaborate with each other in order to develop computa…