most citedGS-ROR: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction

5 citations · 5 across the 9 of their papers we have counts for

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cs.CV2026

HiMat: DiT-based Ultra-High Resolution SVBRDF Generation

Zixiong Wang, Jian Yang, Yiwei Hu +2

Creating ultra-high-resolution spatially varying bidirectional reflectance functions (SVBRDFs) is critical for photorealistic 3D content creation, to faithfully represent fine-scal…

cs.CV20265 cited

GS-ROR: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction

Zuo-Liang Zhu, Beibei Wang, Jian Yang

3D Gaussian Splatting (3DGS) has shown a powerful capability for novel view synthesis due to its detailed expressive ability and highly efficient rendering speed. Unfortunately, cr…

cs.CV2026

SRUG: Shadow-Guided Relightable Urban Scene with Generation Model

Yonghao Zhao, Zexin Yin, Jian Yang +2

Creating relightable urban scenes from images or videos is widely useful but highly ill-posed. Urban environments are typically unbounded and extend beyond the visible regions. As…

cs.CV2026

Relit-LiVE: Relight Video by Jointly Learning Environment Video

Weiqing Xiao, Hong Li, Xiuyu Yang +7

Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then p…

cs.CV2026

GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space

Yonghao Zhao, Yupeng Gao, Jian Yang +2

Recent advances in Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made it standard practice to reconstruct 3D scenes from multi-view images. Removing objects f…

cs.CV2026

IntrinsicWeather: Controllable Weather Editing in Intrinsic Space

Yixin Zhu, Zuo-Liang Zhu, Jian Yang +3

We present IntrinsicWeather, a diffusion-based framework for controllable weather editing in intrinsic space. Our framework includes two components based on diffusion priors: an in…