5 citations · 5 across the 9 of their papers we have counts for
11 papers · 1 filter
HiMat: DiT-based Ultra-High Resolution SVBRDF Generation
Zixiong Wang, Jian Yang, Yiwei Hu +2
Creating ultra-high-resolution spatially varying bidirectional reflectance functions (SVBRDFs) is critical for photorealistic 3D content creation, to faithfully represent fine-scal…
GS-ROR: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction
Zuo-Liang Zhu, Beibei Wang, Jian Yang
3D Gaussian Splatting (3DGS) has shown a powerful capability for novel view synthesis due to its detailed expressive ability and highly efficient rendering speed. Unfortunately, cr…
SRUG: Shadow-Guided Relightable Urban Scene with Generation Model
Yonghao Zhao, Zexin Yin, Jian Yang +2
Creating relightable urban scenes from images or videos is widely useful but highly ill-posed. Urban environments are typically unbounded and extend beyond the visible regions. As…
Relit-LiVE: Relight Video by Jointly Learning Environment Video
Weiqing Xiao, Hong Li, Xiuyu Yang +7
Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then p…
GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space
Yonghao Zhao, Yupeng Gao, Jian Yang +2
Recent advances in Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made it standard practice to reconstruct 3D scenes from multi-view images. Removing objects f…
IntrinsicWeather: Controllable Weather Editing in Intrinsic Space
Yixin Zhu, Zuo-Liang Zhu, Jian Yang +3
We present IntrinsicWeather, a diffusion-based framework for controllable weather editing in intrinsic space. Our framework includes two components based on diffusion priors: an in…