activity
20232026
most citedLite2Relight: 3D-aware Single Image Portrait Relighting

13 citations · 14 across the 9 of their papers we have counts for

collaborators

14 papers

cs.CV2026

Align-VAE: Aligning Attention and Geometry in VecSet VAEs for 3D Reconstruction

Huaizhi Qu, Mingxin Yang, Xintong Han +2

Set-based variational autoencoders (VecSet VAEs) represent 3D shapes as compact sets of latent tokens. Although each token originates from a query at a sampled surface location, wh…

cs.CV2026

HelixWorld: A Real-time Interactive Audio-Visual World Model

Lei Ke, Jiahao Pan, Zeyue Tian +13

World simulation is inherently multisensory, demanding synchronized visual and acoustic dynamics in real time. Yet prevailing interactive world models remain strictly silent, focus…

cs.CV2026

LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing

Xinyu Wang, Chongbo Zhao, Fangneng Zhan +1

Streaming video editing has made rapid progress, yet practical deployment is still limited by two core issues: maintaining stable backgrounds and non-edited regions over time, and…

cs.CV2026

EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation

Yue Ma, Xu Ye, Qinghe Wang +9

Generating high-fidelity visual effects (VFX) typically demands massive datasets and prohibitive computational power due to the intricate coupling of spatial textures and temporal…

cs.CV2026

GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation

Kaichen Zhou, Yuzhen Chen, Fangneng Zhan +8

Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time. As a result, the genera…

cs.CV2026

Stream3D: Sequential Multi-View 3D Generation via Evidential Memory

Kaichen Zhou, Zeyang Bai, Xinhai Chang +3

View-conditioned 3D generators such as SAM 3D, TRELLIS, and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrive…

cs.CV2026

ReCoSplat: Online Feed-Forward Gaussian Splatting via Render-and-Compare

Freeman Cheng, Botao Ye, Xueting Li +3

Online novel view synthesis requires a model to reconstruct a scene causally from a stream of observations while keeping it renderable at every moment. We present ReCoSplat, an onl…

cs.CV2025

Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey

Jiahui Zhang, Yuelei Li, Anpei Chen +15

3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and di…

cs.CV2024

DiffAge3D: Diffusion-based 3D-aware Face Aging

Junaid Wahid, Fangneng Zhan, Pramod Rao +1

Face aging is the process of converting an individual's appearance to a younger or older version of themselves. Existing face aging techniques have been limited to 2D settings, whi…

cs.CV2024★ 13 cited

Lite2Relight: 3D-aware Single Image Portrait Relighting

Pramod Rao, Gereon Fox, Abhimitra Meka +8

Achieving photorealistic 3D view synthesis and relighting of human portraits is pivotal for advancing AR/VR applications. Existing methodologies in portrait relighting demonstrate…

cs.CV2024

Zero-Shot Video Semantic Segmentation based on Pre-Trained Diffusion Models

Qian Wang, Abdelrahman Eldesokey, Mohit Mendiratta +4

We introduce the first zero-shot approach for Video Semantic Segmentation (VSS) based on pre-trained diffusion models. A growing research direction attempts to employ diffusion mod…

cs.CV2024

Evolutive Rendering Models

Fangneng Zhan, Hanxue Liang, Yifan Wang +6

The landscape of computer graphics has undergone significant transformations with the recent advances of differentiable rendering models. These rendering models often rely on heuri…

cs.CV2023★ 1 cited

TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis

Heming Zhu, Fangneng Zhan, Christian Theobalt +1

Creating controllable, photorealistic, and geometrically detailed digital doubles of real humans solely from video data is a key challenge in Computer Graphics and Vision, especial…

cs.CV2023

DatasetNeRF: Efficient 3D-aware Data Factory with Generative Radiance Fields

Yu Chi, Fangneng Zhan, Sibo Wu +2

Progress in 3D computer vision tasks demands a huge amount of data, yet annotating multi-view images with 3D-consistent annotations, or point clouds with part segmentation is both…