5 papers
OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologies
Chao Wang, Guangyao Ma, John Doublestein +10
Facial rigging - creating FACS-based blendshapes together with inner-mouth geometry (teeth, gums, and tongue) - remains a major bottleneck in 3D character production. Existing pipe…
Seamless Interaction: Dyadic Audiovisual Motion Modeling and Large-Scale Dataset
Vasu Agrawal, Akinniyi Akinyemi, Kathryn Alvero +81
Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent…
Garment3DGen: 3D Garment Stylization and Texture Generation
Nikolaos Sarafianos, Tuur Stuyck, Xiaoyu Xiang +3
We introduce Garment3DGen a new method to synthesize 3D garment assets from a base mesh given a single input image as guidance. Our proposed approach allows users to generate 3D te…
Decorum: A Language-Based Approach For Style-Conditioned Synthesis of Indoor 3D Scenes
Kelly O. Marshall, Omid Poursaeed, Sergiu Oprea +5
3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not o…
Make-A-Texture: Fast Shape-Aware Texture Generation in 3 Seconds
Xiaoyu Xiang, Liat Sless Gorelik, Yuchen Fan +5
We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively genera…