activity
20242026
collaborators

6 papers

cs.GR2026

Wispy to Voluminous: Prior-free Multi-view Capture of Strand-level Facial Hair

Jaeseong Lee, Giljoo Nam, Adrian Jarabo +1

Facial hair is a defining trait of personal identity, yet remains a critical bottleneck for digital avatars. Recent volumetric methods achieve photorealism but bake hair into the u…

cs.CV2026

The Fourth Challenge on Image Super-Resolution (4) at NTIRE 2026: Benchmark Results and Method Overview

Zheng Chen, Kai Liu, Jingkai Wang +150

This paper presents the NTIRE 2026 image super-resolution (4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to r…

cs.GR2025

TexAvatars : Hybrid Texel-3D Representations for Stable Rigging of Photorealistic Gaussian Head Avatars

Jaeseong Lee, Junyeong Ahn, Taewoong Kang +1

Constructing drivable and photorealistic 3D head avatars has become a central task in AR/XR, enabling immersive and expressive user experiences. With the emergence of high-fidelity…

cs.CV2025

Fair Generation without Unfair Distortions: Debiasing Text-to-Image Generation with Entanglement-Free Attention

Jeonghoon Park, Juyoung Lee, Chaeyeon Chung +3

Recent advancements in diffusion-based text-to-image (T2I) models have enabled the generation of high-quality and photorealistic images from text. However, they often exhibit socie…

cs.GR2025

SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars

Jaeseong Lee, Taewoong Kang, Marcel C. Bühler +5

Recent advancements in head avatar rendering using Gaussian primitives have achieved significantly high-fidelity results. Although precise head geometry is crucial for applications…

cs.CV2024

Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

Junha Hyung, Susung Hong, Sungwon Hwang +3

3D reconstruction from multi-view images is one of the fundamental challenges in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising tec…