activity
20242026
collaborators

6 papers

cs.CV2026

REACT 2026: The Fourth Multiple Appropriate Facial Reaction Generation Challenge: Personalised MAFRG and Appropriate EEG Reaction Prediction

Siyang Song, Micol Spitale, Zijian Wu +11

In dyadic interactions, various human facial reactions could be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023,…

cs.CV2026

Enhancing Personality Recognition by Comparing the Predictive Power of Traits, Facets, and Nuances

Amir Ansari, Jana Subirana, Bruna Silva +3

Personality is a complex, hierarchical construct typically assessed through item-level questionnaires aggregated into broad trait scores. Personality recognition models aim to infe…

cs.CV2025

REACT 2025: the Third Multiple Appropriate Facial Reaction Generation Challenge

Siyang Song, Micol Spitale, Xiangyu Kong +12

In dyadic interactions, a broad spectrum of human facial reactions might be appropriate for responding to each human speaker behaviour. Following the successful organisation of the…

cs.CV2025

From Sparse Signal to Smooth Motion: Real-Time Motion Generation with Rolling Prediction Models

German Barquero, Nadine Bertsch, Manojkumar Marramreddy +8

In extended reality (XR), generating full-body motion of the users is important to understand their actions, drive their virtual avatars for social interaction, and convey a realis…

cs.CV2025

MixerMDM: Learnable Composition of Human Motion Diffusion Models

Pablo Ruiz-Ponce, German Barquero, Cristina Palmero +2

Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding cond…

cs.CV2024

in2IN: Leveraging individual Information to Generate Human INteractions

Pablo Ruiz Ponce, German Barquero, Cristina Palmero +2

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Al…