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Learning to Highlight Audio by Watching Movies
Chao Huang, Ruohan Gao, J. M. F. Tsang +5
Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements.…
Differentiable Room Acoustic Rendering with Multi-View Vision Priors
Derong Jin, Ruohan Gao
An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room imp…
Hearing Anywhere in Any Environment
Xiulong Liu, Anurag Kumar, Paul Calamia +7
In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances…
Spherical World-Locking for Audio-Visual Localization in Egocentric Videos
Heeseung Yun, Ruohan Gao, Ishwarya Ananthabhotla +6
Egocentric videos provide comprehensive contexts for user and scene understanding, spanning multisensory perception to behavioral interaction. We propose Spherical World-Locking (S…
The Audio-Visual Conversational Graph: From an Egocentric-Exocentric Perspective
Wenqi Jia, Miao Liu, Hao Jiang +4
In recent years, the thriving development of research related to egocentric videos has provided a unique perspective for the study of conversational interactions, where both visual…