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20232026
most citedGemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities

49 citations · 67 across the 14 of their papers we have counts for

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Showing 2024Show all

6 papers · 1 filter

cs.CV2024

Scaling 4D Representations

João Carreira, Dilara Gokay, Michael King +32

Scaling has not yet been convincingly demonstrated for pure self-supervised learning from video. However, prior work has focused evaluations on semantic-related tasks $\unicode{x20…

cs.CV2024

TRecViT: A Recurrent Video Transformer

Viorica Pătrăucean, Xu Owen He, Joseph Heyward +10

We propose a novel block for \emph{causal} video modelling. It relies on a time-space-channel factorisation with dedicated blocks for each dimension: gated linear recurrent units (…

cs.CV2024

Perception Test 2024: Challenge Summary and a Novel Hour-Long VideoQA Benchmark

Joseph Heyward, João Carreira, Dima Damen +2

Following the successful 2023 edition, we organised the Second Perception Test challenge as a half-day workshop alongside the IEEE/CVF European Conference on Computer Vision (ECCV)…

cs.CV2024★ 1 cited

Moving Off-the-Grid: Scene-Grounded Video Representations

Sjoerd van Steenkiste, Daniel Zoran, Yi Yang +13

Current vision models typically maintain a fixed correspondence between their representation structure and image space. Each layer comprises a set of tokens arranged "on-the-grid,"…

cs.CV2024

TAPVid-3D: A Benchmark for Tracking Any Point in 3D

Skanda Koppula, Ignacio Rocco, Yi Yang +5

We introduce a new benchmark, TAPVid-3D, for evaluating the task of long-range Tracking Any Point in 3D (TAP-3D). While point tracking in two dimensions (TAP) has many benchmarks m…

cs.CV2024★ 1 cited

BootsTAP: Bootstrapped Training for Tracking-Any-Point

Carl Doersch, Pauline Luc, Yi Yang +8

To endow models with greater understanding of physics and motion, it is useful to enable them to perceive how solid surfaces move and deform in real scenes. This can be formalized…