activity
20242026
collaborators

6 papers

cs.SD2026

FXplorer: A Map-Based Interface for Exploratory Audio Effect Design

Annie Chu, Jason Brent Smith, Bryan Pardo

Audio effects (FX) shape sound in contemporary music practice. However, most interfaces present them as discrete modules and parameters that favor targeted adjustment over explorat…

cs.SD2026

Mix2Morph: Learning Sound Morphing from Noisy Mixes

Annie Chu, Hugo Flores García, Oriol Nieto +3

We introduce Mix2Morph, a text-to-audio diffusion model fine-tuned to perform sound morphing without a dedicated dataset of morphs. By finetuning on noisy surrogate mixes at higher…

cs.CY2025

Ethics Statements in AI Music Papers: The Effective and the Ineffective

Julia Barnett, Patrick O'Reilly, Jason Brent Smith +2

While research in AI methods for music generation and analysis has grown in scope and impact, AI researchers' engagement with the ethical consequences of this work has not kept pac…

cs.SD2025

The Rhythm In Anything: Audio-Prompted Drums Generation with Masked Language Modeling

Patrick O'Reilly, Julia Barnett, Hugo Flores García +4

Musicians and nonmusicians alike use rhythmic sound gestures, such as tapping and beatboxing, to express drum patterns. While these gestures effectively communicate musical ideas,…

eess.AS2025

Text2FX: Harnessing CLAP Embeddings for Text-Guided Audio Effects

Annie Chu, Patrick O'Reilly, Julia Barnett +1

This work introduces Text2FX, a method that leverages CLAP embeddings and differentiable digital signal processing to control audio effects, such as equalization and reverberation,…

cs.SD2024

Sound Check: Auditing Audio Datasets

William Agnew, Julia Barnett, Annie Chu +6

Generative audio models are rapidly advancing in both capabilities and public utilization -- several powerful generative audio models have readily available open weights, and some…