4 papers · 1 filter
TacitVLA: Reasoning Vision-Language-Action Models Without Reasoning Latency
Jack Lu, Yurong You, Boyi Li +8
Textual reasoning before acting has improved vision-language-action (VLA) models, but at the cost of latency: every action conditioned on the reasoning text must wait for autoregre…
HyperThink: Text-to-Parameter Hypernetworks for Efficient Reasoning
Donggyun Kim, Jack Lu, Chanwoo Kim +2
Long-form thinking traces can substantially improve the multi-step reasoning performance of large language models (LLMs), but they introduce high inference-time overhead, with late…
OpenGameEval: Benchmarking Agentic Programming and Exploration in a Stateful Game Engine
Eray Turkel, Mengsha Sun, Kartik Ayyar +6
We present OpenGameEval, a benchmark and evaluation framework for agentic game development inside Roblox Studio. It runs language models as agents in reproducible, stateful game-en…
Solaris: Building a Multiplayer Video World Model in Minecraft
Georgy Savva, Oscar Michel, Daohan Lu +6
Existing action-conditioned video generation models (video world models) are limited to single-agent perspectives, failing to capture the multi-agent interactions of real-world env…