collaborators

5 papers

cs.CV2026

RigidFormer: Learning Rigid Dynamics using Transformers

Zhiyang Dou, Minghao Guo, Haixu Wu +3

Learning-based simulation of multi-object rigid-body dynamics remains difficult because contact is discontinuous and errors compound over long horizons. Most existing methods remai…

cs.GR2026

HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning

Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade +8

Recent advances in cloth simulation have led to accurate garment physics, but the methods are computationally expensive for real-time applications. In contrast, Linear Blend Skinni…

cs.CV2026

HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion

Di Chang, Ji Hou, Aljaz Bozic +8

We present HairWeaver, a diffusion-based pipeline that animates a single human image with realistic and expressive hair dynamics. While existing methods successfully control body p…

cs.GR2025

Self-supervised Learning of Latent Space Dynamics

Yue Li, Gene Wei-Chin Lin, Egor Larionov +7

Modeling the dynamic behavior of deformable objects is crucial for creating realistic digital worlds. While conventional simulations produce high-quality motions, their computation…

cs.GR2025

SkinCells: Sparse Skinning using Voronoi Cells

Egor Larionov, Igor Santesteban, Hsiao-yu Chen +6

For decades, real-time skinning has been the cornerstone of character animation in visual effects and games. Despite its importance, the creation of animatable digital assets remai…