4 papers
Generative Texture Filtering
Rongjia Zheng, Shangwei Huang, Lei Zhu +2
We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking ful…
SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering
Jiahao Niu, Rongjia Zheng, Wenju Xu +2
We present SGS-Intrinsic, an indoor inverse rendering framework that works well for sparse-view images. Unlike existing 3D Gaussian Splatting (3DGS) based methods that focus on obj…
Structure-Guided Diffusion Models for High-Fidelity Portrait Shadow Removal
Wanchang Yu, Qing Zhang, Rongjia Zheng +1
We present a diffusion-based portrait shadow removal approach that can robustly produce high-fidelity results. Unlike previous methods, we cast shadow removal as diffusion-based in…
DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering
Rongjia Zheng, Qing Zhang, Chengjiang Long +1
Recent methods have shown that pre-trained diffusion models can be fine-tuned to enable generative inverse rendering by learning image-conditioned noise-to-intrinsic mapping. Despi…