collaborators

8 papers

cs.RO2026

GaussianWAM: Distilling Geometry and Semantics from 3D Gaussian Fields into World-Action Models

Zijian Zhang, Yuqing Jiang, Weitao Zhou +6

World-Action Models (WAMs) jointly learn future visual prediction and action generation, using video dynamics as a representation-learning signal for robotic manipulation. However,…

cs.RO2026

XPolicyLab: A Unified Standard and Open Ecosystem for Robot Policy Evaluation and Deployment

XPolicyLab Community, Tianxing Chen, Yue Chen +67

Robot policy evaluation and deployment remain fragmented by model-specific software dependencies, data representations, and runtime interfaces, so that connecting N policies to M e…

cs.RO2026

SoftVTBench: A Deformation-Aware Visuo-Tactile Dataset and Benchmark for Deformable-Object Manipulation

Bowen Jing, Mingxin Wang, Ruiyang Hao +15

Physical interaction quality is central to deformable-object manipulation, yet most benchmarks evaluate task success alone. A policy may complete the task while allowing slip or ca…

cs.RO2026

SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects (Early Version)

Bowen Jing, Mingxin Wang, Ruiyang Hao +15

Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or…

cs.RO2026

RoboDojo: A Unified Sim-and-Real Benchmark for Comprehensive Evaluation of Generalist Robot Manipulation Policies

Tianxing Chen, Yue Chen, Zixuan Li +41

Generalist robot manipulation policies have advanced rapidly, yet existing benchmarks remain limited in systematically evaluating their capabilities. Many rely on simple, short-hor…

cs.RO2026

UniLab: A Heterogeneous Architecture for Robot RL Beyond GPU-Dominant Paradigms

Yufei Jia, Zhanxiang Cao, Mingrui Yu +48

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-ce…