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cs.GR2025
Versatile Physics-based Character Control with Hybrid Latent Representation
Jinseok Bae, Jungdam Won, Donggeun Lim +2
We present a versatile latent representation that enables physically simulated character to efficiently utilize motion priors. To build a powerful motion embedding that is shared a…
cs.GR2025
Motion Synthesis with Sparse and Flexible Keyjoint Control
Inwoo Hwang, Jinseok Bae, Donggeun Lim +1
Creating expressive character animations is labor-intensive, requiring intricate manual adjustment of animators across space and time. Previous works on controllable motion generat…
cs.GR2023★ 1 cited
PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors
Jinseok Bae, Jungdam Won, Donggeun Lim +2
We present a method to animate a character incorporating multiple part-wise motion priors (PMP). While previous works allow creating realistic articulated motions from reference da…