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cs.CV2025
PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Tasks
Clinton Ansun Mo, Kun Hu, Chengjiang Long +3
Motion skeletons drive 3D character animation by transforming bone hierarchies, but differences in proportions or structure make motion data hard to transfer across skeletons, posi…
cs.CV2024★ 2 cited
Motion Keyframe Interpolation for Any Human Skeleton via Temporally Consistent Point Cloud Sampling and Reconstruction
Clinton Mo, Kun Hu, Chengjiang Long +2
In the character animation field, modern supervised keyframe interpolation models have demonstrated exceptional performance in constructing natural human motions from sparse pose d…