activity
20242026
collaborators

10 papers

cond-mat.supr-con2026

Nodal nematic superconductivity in moiré graphene

Shuwen Sun, Grgur Palle, Kenji Watanabe +4

Unconventional superconductivity can emerge in various forms in strongly correlated systems. Historically, the most extensively studied examples include nodal and triplet pairing,…

cs.CV2026

RGB-D Video Generation for Improving Human-to-Robot Object Handover Prediction

Tianyu Sun, Zhoujie Fu, Zihui Gao +2

Human-to-robot (H2R) object handover is a fundamental capability for human-robot collaboration, yet progress is hindered by the scarcity of large-scale, human-centric datasets and…

cs.AI2026

AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1)

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15

This report presents an improved version of AlayaWorld. While the backbone architecture, chunk-wise autoregressive generation scheme, and training data remain unchanged from the pr…

cs.CV2026

Sekai2: From World Exploration to Interactive World Modeling

Kang He, Wenshuo Peng, Zihui Gao +3

Video world models must capture how scenes evolve over time and across viewpoints. Training them for long-horizon generation and camera control therefore benefits from long videos…

cs.LG2026

WISERouter: LLM Routing with Workload Budget Constraint

Yifei Li, Zihui Gao, Laks V. S. Lakshmanan

Large language models (LLMs) achieve impressive performance across multiple domains, but using the most capable model for every query is prohibitive at scale. LLM routing exploits…

cs.AI2026

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15

Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interac…

cs.CV2026

AlayaWorld: Long-Horizon and Playable Video World Generation

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +14

Game worlds have traditionally been built through labor-intensive production pipelines, making them costly to develop, difficult to customization, and expensive to modify after dep…

cs.CV2026

Scalable Adaptation of 3D Geometric Foundation Models via Weak Supervision from Internet Video

Zihui Gao, Ke Liu, Donny Y. Chen +5

Geometric foundation models show promise in 3D reconstruction. However, their progress is severely constrained by the scarcity of diverse, large-scale 3D annotations. While static-…

cs.CV2025

SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting

Zihui Gao, Jia-Wang Bian, Guosheng Lin +2

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian…

cs.CV2024

WiseAD: Knowledge Augmented End-to-End Autonomous Driving with Vision-Language Model

Songyan Zhang, Wenhui Huang, Zihui Gao +2

The emergence of general human knowledge and impressive logical reasoning capacity in rapidly progressed vision-language models (VLMs) have driven increasing interest in applying V…