activity
20242026
most citedMust Read: A Comprehensive Survey of Computational Persuasion

4 citations · 7 across the 6 of their papers we have counts for

collaborators

6 papers

cs.MA2026

GBC: Gradient-Based Connections for Optimizing Multi-Agent Systems

Xiaocheng Yang, Abdulrahman Alrabah, Dilek Hakkani-Tür +1

Multi-agent systems (MAS) built on large language models (LLMs) provide a promising framework for solving complex tasks through role specialization and structured interaction. Howe…

cs.CV2026

Probing CLIP's Comprehension of 360-Degree Textual and Visual Semantics

Hai Wang, Xiaochen Yang, Mingzhi Dong +1

The dream of instantly creating rich 360-degree panoramic worlds from text is rapidly becoming a reality, yet a crucial gap exists in our ability to reliably evaluate their semanti…

cs.CL2025

Question Generation for Assessing Early Literacy Reading Comprehension

Xiaocheng Yang, Sumuk Shashidhar, Dilek Hakkani-Tur

Assessment of reading comprehension through content-based interactions plays an important role in the reading acquisition process. In this paper, we propose a novel approach for ge…

cs.CL2025

Goal Alignment in LLM-Based User Simulators for Conversational AI

Shuhaib Mehri, Xiaocheng Yang, Takyoung Kim +3

User simulators are essential to conversational AI, enabling scalable agent development and evaluation through simulated interactions. While current Large Language Models (LLMs) ha…

cs.CL2025★ 4 cited

Must Read: A Comprehensive Survey of Computational Persuasion

Nimet Beyza Bozdag, Shuhaib Mehri, Xiaocheng Yang +7

Persuasion is a fundamental aspect of communication, influencing decision-making across diverse contexts, from everyday conversations to high-stakes scenarios such as politics, mar…

cs.CL2024★ 3 cited

ReSpAct: Harmonizing Reasoning, Speaking, and Acting Towards Building Large Language Model-Based Conversational AI Agents

Vardhan Dongre, Xiaocheng Yang, Emre Can Acikgoz +3

Large language model (LLM)-based agents are increasingly employed to interact with external environments (e.g., games, APIs, world models) to solve user-provided tasks. However, cu…