most citedGemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities

49 citations · 49 across the 9 of their papers we have counts for

collaborators

9 papers

cs.CV2026

AdaAnchor4D: Anchor-Conditioned Spatiotemporal Feature Aggregation for Monocular UAV 4D Reconstruction

Peiyi Xu, Junpeng Zhang, Guanbin Li +6

Monocular UAV videos provide valuable observations for dynamic reconstruction of complex urban scenes. However, such scenes exhibit pronounced spatiotemporal heterogeneity: differe…

cs.CV2026

SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptions

Jie Feng, Jiawei Shen, Junjia Huang +4

3D indoor scene generation conditioned on short textual descriptions provides a promising avenue for interactive 3D environment construction without the need for labor-intensive la…

cs.CV2026

Are VLMs Lost Between Sky and Space? LinkSBench for UAV-Satellite Dynamic Cross-View Spatial Intelligence

Dian Liu, Jie Feng, Di Li +4

Synergistic spatial intelligence between UAVs and satellites is indispensable for emergency response and security operations, as it uniquely integrates macro-scale global coverage…

cs.CV2026

Decouple and Rectify: Semantics-Preserving Structural Enhancement for Open-Vocabulary Remote Sensing Segmentation

Jie Feng, Fengze Li, Junpeng Zhang +4

Open-vocabulary semantic segmentation in the remote sensing (RS) field requires both language-aligned recognition and fine-grained spatial delineation. Although CLIP offers robust…

cs.CV2026

Resonance4D: Frequency-Domain Motion Supervision for Preset-Free Physical Parameter Learning in 4D Dynamic Physical Scene Simulation

Changshe Zhang, Jie Feng, Siyu Chen +3

Physics-driven 4D dynamic simulation from static 3D scenes remains constrained by an overlooked contradiction: reliable motion supervision often relies on online video diffusion or…

cs.CV2026

A3R: Agentic Affordance Reasoning via Cross-Dimensional Evidence in 3D Gaussian Scenes

Di Li, Jie Feng, Guanbin Li +4

Affordance reasoning in 3D Gaussian scenes aims to identify the region that supports the action specified by a given text instruction in complex environments. Existing methods typi…

cs.CV2025

SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting

Di Li, Jie Feng, Jiahao Chen +5

3D affordance reasoning, the task of associating human instructions with the functional regions of 3D objects, is a critical capability for embodied agents. Current methods based o…

cs.CL2025★ 49 cited

Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities

Gheorghe Comanici, Eric Bieber, Mike Schaekermann +3431

In this report, we introduce the Gemini 2.X model family: Gemini 2.5 Pro and Gemini 2.5 Flash, as well as our earlier Gemini 2.0 Flash and Flash-Lite models. Gemini 2.5 Pro is our…

cs.CV2025

EgoSplat: Open-Vocabulary Egocentric Scene Understanding with Language Embedded 3D Gaussian Splatting

Di Li, Jie Feng, Jiahao Chen +4

Egocentric scenes exhibit frequent occlusions, varied viewpoints, and dynamic interactions compared to typical scene understanding tasks. Occlusions and varied viewpoints can lead…