activity
20232026
most citedDreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos

1 citations · 1 across the 4 of their papers we have counts for

collaborators

5 papers

cs.CV2026

KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognition

Yuhan Chen, Yicui Shi, Guofa Li +4

Skeleton-based action recognition is widely applied in sensor-based systems, including human-computer interaction and intelligent surveillance. However, typical sensors produce spa…

cs.CV2025

AllTracker: Efficient Dense Point Tracking at High Resolution

Adam W. Harley, Yang You, Xinglong Sun +11

We introduce AllTracker: a model that estimates long-range point tracks by way of estimating the flow field between a query frame and every other frame of a video. Unlike existing…

cs.CV2025

Generative 4D Scene Gaussian Splatting with Object View-Synthesis Priors

Wen-Hsuan Chu, Lei Ke, Jianmeng Liu +3

We tackle the challenge of generating dynamic 4D scenes from monocular, multi-object videos with heavy occlusions, and introduce GenMOJO, a novel approach that integrates rendering…

cs.CV2024★ 1 cited

DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos

Wen-Hsuan Chu, Lei Ke, Katerina Fragkiadaki

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question…

cs.CV2023

Zero-Shot Open-Vocabulary Tracking with Large Pre-Trained Models

Wen-Hsuan Chu, Adam W. Harley, Pavel Tokmakov +3

Object tracking is central to robot perception and scene understanding. Tracking-by-detection has long been a dominant paradigm for object tracking of specific object categories. R…