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cs.CV2026
RGBD-to-3D Object Mesh Refinement via Depth Matching and Symmetry Propagation
Ahyun Seo, Minsu Cho
Single-view 3D reconstructors often produce plausible meshes that disagree with the input view, especially near depth discontinuities and self-occlusions. We present a lightweight,…
cs.RO2026
WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation
Wongyun Yu, Youngwoon Kim, Minsu Cho
Retargeting human object interaction demonstrations to physics based simulation requires reproducing not only body motion but also the object motion and contacts that make manipula…
cs.CV2026
Diversity-aware View Partitioning for Scalable VGGT
Jinsoo Park, Donggyu Choi, Ahyun Seo +2
Geometry transformers such as VGGT achieve strong performance by jointly reasoning over multiple views with global attention. However, scaling them to large view collections remain…