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cs.CV2026
TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction
Chuanjin Fan, Wenjie Chang, Bohao Liao +3
3D Gaussian Splatting has achieved remarkable success in novel view synthesis. However, extracting high-fidelity surfaces directly from 3DGS remains challenging due to its discrete…
cs.CV2026
ExMesh: Explicit Mesh Reconstruction with Topology Adaptation
Chuanjin Fan, Lifan Wu, Wenjie Chang +3
Reconstructing surface meshes from multi-view images has remained a core challenge in recent years. Most existing methods, whether implicit or explicit, depend on intermediate repr…
cs.CV2024
CUBE360: Learning Cubic Field Representation for Monocular 360 Depth Estimation for Virtual Reality
Wenjie Chang, Hao Ai, Tianzhu Zhang +1
Panoramic images provide comprehensive scene information and are suitable for VR applications. Obtaining corresponding depth maps is essential for achieving immersive and interacti…