activity
20242026
most citedLarge Étendue 3D Holographic Display with Content-adaptive Dynamic Fourier Modulation

16 citations · 17 across the 7 of their papers we have counts for

collaborators

8 papers

cs.CV2026

Level-of-Token Diffusion

Kiyohiro Nakayama, Brian Chao, Jan Ackermann +5

Image and video diffusion models allocate equal computation to every region, even when the intended scene calls for varying levels of detail. The spatial distribution of detail can…

cs.GR2026

Fast Wave-optics Rendering of Multiplane Images for 3D Holographic Displays

Brian Chao, Dario Seyb, Nathan Matsuda +6

Recent advances in neural rendering have unlocked unprecedented capabilities in 3D reconstruction and novel view synthesis, giving rise to applications such as virtual fly-throughs…

cs.CV2026

Spectral Progressive Diffusion for Efficient Image and Video Generation

Howard Xiao, Brian Chao, Lior Yariv +1

Diffusion models have been shown to implicitly generate visual content autoregressively in the frequency domain, where low-frequency components are generated earlier in the denoisi…

cs.CV2026

Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generation

Brian Chao, Lior Yariv, Howard Xiao +1

Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing dem…

cs.GR2025★ 1 cited

Random-phase Wave Splatting of Translucent Primitives for Computer-generated Holography

Brian Chao, Jacqueline Yang, Suyeon Choi +3

Holographic near-eye displays offer ultra-compact form factors for VR/AR systems but rely on advanced computer-generated holography (CGH) algorithms to convert 3D scenes into inter…

cs.GR2025

Gaussian Wave Splatting for Computer-Generated Holography

Suyeon Choi, Brian Chao, Jacqueline Yang +2

State-of-the-art neural rendering methods optimize Gaussian scene representations from a few photographs for novel-view synthesis. Building on these representations, we develop an…

cs.CV2024

Textured Gaussians for Enhanced 3D Scene Appearance Modeling

Brian Chao, Hung-Yu Tseng, Lorenzo Porzi +8

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering ti…

cs.GR2024★ 16 cited

Large Étendue 3D Holographic Display with Content-adaptive Dynamic Fourier Modulation

Brian Chao, Manu Gopakumar, Suyeon Choi +3

Emerging holographic display technology offers unique capabilities for next-generation virtual reality systems. Current holographic near-eye displays, however, only support a small…