activity
20232025
most citedPainterly Reality: Enhancing Audience Experience with Paintings through Interactive Art

3 citations · 6 across the 11 of their papers we have counts for

collaborators

11 papers

cs.CL2025★ 1 cited

Clinically Grounded Agent-based Report Evaluation: An Interpretable Metric for Radiology Report Generation

Radhika Dua, Young Joon, Kwon +9

Radiological imaging is central to diagnosis, treatment planning, and clinical decision-making. Vision-language foundation models have spurred interest in automated radiology repor…

cs.HC2025

PoEmotion: Can AI Utilize Chinese Calligraphy to Express Emotion from Poems?

Tiancheng Liu, Anqi Wang, Xinda Chen +4

This paper presents PoEmotion, an approach to visualizing emotions in poetry with Chinese calligraphy strokes. Traditional textual emotion analysis often lacks emotional resonance…

cs.RO2025

LangPert: Detecting and Handling Task-level Perturbations for Robust Object Rearrangement

Xu Yin, Min-Sung Yoon, Yuchi Huo +2

Task execution for object rearrangement could be challenged by Task-Level Perturbations (TLP), i.e., unexpected object additions, removals, and displacements that can disrupt under…

cs.HC2024★ 1 cited

Steering Large Text-to-Image Model for Abstract Art Synthesis: Preference-based Prompt Optimization and Visualization

Aven-Le Zhou, Wei Wu, Yu-Ao Wang +1

With the advancement of neural generative capabilities, the art community has increasingly embraced GenAI (Generative Artificial Intelligence), particularly large text-to-image mod…

cs.HC2024★ 1 cited

Mixed or Misperceived Reality? Flusserian Media Freedom through Surreal Me

Aven-Le Zhou, Lei Xi, Kang Zhang

This paper delves into Vilém Flusser's critique of media as mediators that distort the human perception of reality and diminish freedom, particularly within the Mixed Reality conte…

cs.CV2024

DEGAS: Detailed Expressions on Full-Body Gaussian Avatars

Zhijing Shao, Duotun Wang, Qing-Yao Tian +7

Although neural rendering has made significant advances in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remai…

cs.HC2024

Surrealism Me: Interactive Virtual Embodying Experiences in Mixed Reality

Aven Le Zhou

This paper introduces an interactive Mixed Reality (MR) experience and artistic inquiry entitled ``Surrealism Me'' which delves into Vilém Flusser's critique of media as mediators…

cs.CY2024

Another Body in the World: Flusserian Freedom in Mixed Reality

Aven Le Zhou, Lei Xi, Kang Zhang

In Flusserian view of media history, humans often misperceive the world projected by media to be the world itself, leading to a loss of freedom. This paper examines Flusserian Free…

cs.AI2024

Human Aesthetic Preference-Based Large Text-to-Image Model Personalization: Kandinsky Generation as an Example

Aven-Le Zhou, Yu-Ao Wang, Wei Wu +1

With the advancement of neural generative capabilities, the art community has actively embraced GenAI (generative artificial intelligence) for creating painterly content. Large tex…

cs.HC2023★ 3 cited

Painterly Reality: Enhancing Audience Experience with Paintings through Interactive Art

Aven Le Zhou, Kang Zhang, David Yip

Perceiving paintings entails more than merely engaging the audience's eyes and brains; their perceptions and experiences of a painting can be intricately connected with body moveme…

cs.MM2023

Archiving Body Movements: Collective Generation of Chinese Calligraphy

Aven Le Zhou, Jiayi Ye, Tianchen Liu +1

As a communication channel, body movements have been widely explored in behavioral studies and kinesics. Performing and visual arts share the same interests but focus on documentin…