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cs.CV2026

BAMI: Training-Free Bias Mitigation in GUI Grounding

Borui Zhang, Bo Zhang, Bo Wang +6

GUI grounding is a critical capability for enabling GUI agents to execute tasks such as clicking and dragging. However, in complex scenarios like the ScreenSpot-Pro benchmark, exis…

cs.CV2026

Nuanced Emotion Recognition Based on a Segment-based MLLM Framework Leveraging Qwen3-Omni for AH Detection

Liang Tang, Hongda Li, Jiayu Zhang +5

Emotion recognition in videos is a pivotal task in affective computing, where identifying subtle psychological states such as Ambivalence and Hesitancy holds significant value for…

cs.CV2026

WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos

Hanhui Li, Xuan Huang, Wanquan Liu +5

Despite recent progress in 3D hand reconstruction from monocular videos, most existing methods rely on data captured in well-controlled environments and therefore degrade in real-w…

cs.CV2025

ProPhy: Progressive Physical Alignment for Dynamic World Simulation

Zijun Wang, Panwen Hu, Jing Wang +7

Recent advances in video generation have shown remarkable potential for constructing world simulators. However, current models still struggle to produce physically consistent resul…

cs.CV2025

LaVieID: Local Autoregressive Diffusion Transformers for Identity-Preserving Video Creation

Wenhui Song, Hanhui Li, Jiehui Huang +5

In this paper, we present LaVieID, a novel \underline{l}ocal \underline{a}utoregressive \underline{vi}d\underline{e}o diffusion framework designed to tackle the challenging \underl…

cs.CV2024

EACO: Enhancing Alignment in Multimodal LLMs via Critical Observation

Yongxin Wang, Meng Cao, Haokun Lin +5

Multimodal large language models (MLLMs) have achieved remarkable progress on various visual question answering and reasoning tasks leveraging instruction fine-tuning specific data…