collaborators

5 papers

cs.CV2026

Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory

Runjia Qian, Zile Wang, Jihai Zhang +14

Interactive world models extend video generation from offline clip synthesis toward persistent simulation of interactive virtual worlds, enabling applications in games, robotics, e…

cs.RO2026

Riemann-1.0: An Embodied World Action Model for Physical AI

Haofeng Sun, Jiangbo Pei, Fei Kang +13

We introduce Riemann-1.0, a fully causal autoregressive World Action Model for embodied intelligence. Riemann-1.0 jointly models multi-view visual observations, robot states, and e…

cs.CV2026

Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory

Zile Wang, Zexiang Liu, Jiaxing Li +20

With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle t…

cs.CV2025

Matrix-3D: Omnidirectional Explorable 3D World Generation

Zhongqi Yang, Wenhang Ge, Yuqi Li +12

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generaliza…

cs.CV2025

Matrix-game 2.0: An open-source, real-time, and streaming interactive world model

Xianglong He, Chunli Peng, Zexiang Liu +16

Recent advances in interactive video generations have demonstrated diffusion model's potential as world models by capturing complex physical dynamics and interactive behaviors. How…