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20232026
most citediSeg: Interactive 3D Segmentation via Interactive Attention

4 citations · 7 across the 10 of their papers we have counts for

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cs.GR2026

RADmesh: Remesh-Aware Mesh Deformation

Nam Anh Dinh, Itai Lang, Oded Stein +1

We propose a remeshing-enhanced method for generatively deforming shapes with visual losses. It is intuitive that sufficiently drastic deformations of a mesh without changing its t…

cs.GR2026

MeshOn: Intersection-Free Mesh-to-Mesh Composition

Hyunwoo Kim, Itai Lang, Hadar Averbuch-Elor +2

We propose MeshOn, a method that finds physically and semantically realistic compositions of two input meshes. Given an accessory, a base mesh with a user-defined target region, an…

cs.GR2025★ 1 cited

LL3M: Large Language 3D Modelers

Sining Lu, Guan Chen, Nam Anh Dinh +3

We present LL3M, a multi-agent system that leverages pretrained large language models (LLMs) to generate 3D assets by writing interpretable Python code in Blender. We break away fr…

cs.GR2025

3D PixBrush: Image-Guided Local Texture Synthesis

Dale Decatur, Itai Lang, Kfir Aberman +1

We present 3D PixBrush, a method for performing image-driven edits of local regions on 3D meshes. 3D PixBrush predicts a localization mask and a synthesized texture that faithfully…

cs.GR2025

WIR3D: Visually-Informed and Geometry-Aware 3D Shape Abstraction

Richard Liu, Daniel Fu, Noah Tan +2

In this work we present WIR3D, a technique for abstracting 3D shapes through a sparse set of visually meaningful curves in 3D. We optimize the parameters of Bezier curves such that…

cs.GR2025★ 1 cited

Geometry in Style: 3D Stylization via Surface Normal Deformation

Nam Anh Dinh, Itai Lang, Hyunwoo Kim +2

We present Geometry in Style, a new method for identity-preserving mesh stylization. Existing techniques either adhere to the original shape through overly restrictive deformations…

cs.GR2023★ 1 cited

3D Paintbrush: Local Stylization of 3D Shapes with Cascaded Score Distillation

Dale Decatur, Itai Lang, Kfir Aberman +1

In this work we develop 3D Paintbrush, a technique for automatically texturing local semantic regions on meshes via text descriptions. Our method is designed to operate directly on…