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20212026
most citedZeroWaste Dataset: Towards Deformable Object Segmentation in Cluttered Scenes

4 citations · 4 across the 8 of their papers we have counts for

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6 papers · 1 filter

cs.CR2025

Evaluating Concept Filtering Defenses against Child Sexual Abuse Material Generation by Text-to-Image Models

Ana-Maria Cretu, Klim Kireev, Amro Abdalla +5

We evaluate the effectiveness of filtering child images from training datasets of text-to-image models to prevent model misuse to create child sexual abuse material (CSAM). First,…

cs.CV2025

Gen-AFFECT: Generation of Avatar Fine-grained Facial Expressions with Consistent identiTy

Hao Yu, Rupayan Mallick, Margrit Betke +1

Different forms of customized 2D avatars are widely used in gaming applications, virtual communication, education, and content creation. However, existing approaches often fail to…

cs.CR2025

GIFT: Gradient-aware Immunization of diffusion models against malicious Fine-Tuning with safe concepts retention

Amro Abdalla, Ismail Shaheen, Dan DeGenaro +3

We present GIFT: a {G}radient-aware {I}mmunization technique to defend diffusion models against malicious {F}ine-{T}uning while preserving their ability to generate safe content. E…

cs.CV2025

A Manually Annotated Image-Caption Dataset for Detecting Children in the Wild

Klim Kireev, Ana-Maria Creţu, Raphael Meier +3

Platforms and the law regulate digital content depicting minors (defined as individuals under 18 years of age) differently from other types of content. Given the sheer amount of co…

cs.CV2025

ViSTA: Visual Storytelling using Multi-modal Adapters for Text-to-Image Diffusion Models

Sibo Dong, Ismail Shaheen, Maggie Shen +2

Text-to-image diffusion models have achieved remarkable success, yet generating coherent image sequences for visual storytelling remains challenging. A key challenge is effectively…

cs.CV2025

GenEAva: Generating Cartoon Avatars with Fine-Grained Facial Expressions from Realistic Diffusion-based Faces

Hao Yu, Rupayan Mallick, Margrit Betke +1

Cartoon avatars have been widely used in various applications, including social media, online tutoring, and gaming. However, existing cartoon avatar datasets and generation methods…